Picture of Alexander Ameye

Alexander Ameye is currently

๐Ÿฆ€ learning Rust

๐Ÿ”ฎ using Unity

๐Ÿ‘‹ Hey! On this site I write about shaders, graphics programming, Unity and other topics that interest me.

> about me

A list of all my notes

Over the years I have written 16 notes about these 9 topics.

๐Ÿญ

A cursor for augmented reality

How to design a high-fidelity cursor for augmented reality.

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Render adventures 2: progress!

Adding a preview window to my CPU path tracer.

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How this site works

What makes this site tick.

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Circular menus in the Unity Editor

Adding a circular menu to the Unity Editor.

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Stylized Water Shader

How to create a stylized water shader in Unity.

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๐Ÿ–จ๏ธ

Comic book (halftone) shader

Making a halftone print shading effect in Unity.

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Render adventures 1: first steps

My first steps writing an offline renderer in Rust.

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Sampling the hemisphere

Different hemisphere sampling schemes.

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Writing a chess engine in C++

Chess engine programming by someone who is bad at chess.

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Rendering realtime caustics

How to render realtime caustics in Unity.

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5 ways to draw an outline

Different techniques for rendering outlines in Unity.

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Custom render passes in Unity

Writing custom render passes in Unity URP.

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Stylized Water for URP

About my stylized water shader for Unity.

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โณ

Shader tutorials in 60 seconds

Short and sweet shader tutorials.

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Holographic Card Shader

Creating a holographic Pokรฉmon card shader.

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Edge Detection Outlines

Drawing outlines as a post-processing effect in Unity.

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